======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : Scribble ======================================================================== AppWizard has created this Scribble application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your Scribble application. Scribble.mak This project file is compatible with the Visual C++ development environment. It is also compatible with the NMAKE program provided with Visual C++. To build a debug version of the program from the MS-DOS prompt, type nmake /f Scribble.mak CFG="Win32 Debug" or to build a release version of the program, type nmake /f Scribble.mak CFG="Win32 Release" Scribble.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CScribbleApp application class. Scribble.cpp This is the main application source file that contains the application class CScribbleApp. Scribble.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in the Visual C++ development environment. res\Scribble.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file Scribble.rc. res\Scribble.rc2 This file contains resources that are not edited by the Visual C++ development environment. You should place all resources not editable by the resource editor in this file. Scribble.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. ///////////////////////////////////////////////////////////////////////////// For the main frame window: MainFrm.h, MainFrm.cpp These files contain the frame class CMainFrame, which is derived from CMDIFrameWnd and controls all MDI frame features. res\Toolbar.bmp This bitmap file is used to create tiled images for the toolbar. The initial toolbar and status bar are constructed in the CMainFrame class. Edit this toolbar bitmap along with the array in MainFrm.cpp to add more toolbar buttons. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one document type and one view: ScribDoc.h, ScribDoc.cpp - the document These files contain your CScribbleDoc class. Edit these files to add your special document data and to implement file saving and loading (via CScribbleDoc::Serialize). ScribVw.h, ScribVw.cpp - the view of the document These files contain your CScribbleView class. CScribbleView objects are used to view CScribbleDoc objects. res\ScribDoc.ico This is an icon file, which is used as the icon for MDI child windows for the CScribbleDoc class. This icon is included by the main resource file Scribble.rc. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named Scribble.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. The Scribble Tutorial source files include a Step 8 which illustrates the completed application ported to a Macintosh environment. The Step 8 source files are provided for informational purposes only, and as such are not included in the Scribble documentation. /////////////////////////////////////////////////////////////////////////////